Today, I’m tempted by a story tucked away in the business section. It’s about new rules China has established for young gamers: no video games after 10 p.m., no more than 90 minutes of gaming on weekends, among other restrictions released by the Chinese government this week in an effort to curb video game addiction and address related issues. I’ll admit, the story first caught my eye because of the real problems video games end up causing in classrooms. But then I also started thinking about it as an entry point to talking about the government of China, about censorship and regulations, about even the freedoms we have in a democracy and what they mean to our society. (It reminded me a bit of a story shortly after I started class news meetings about threats to the Great Firewall of China, which led me to search for that story. That led me to this valuable link, of the Times’ coverage of internet censorship in China.) Of course, you don’t have to be ready to teach all of this just to talk about the story, not even close. But it could raise all sorts of questions you could answer together as a class as you learn, or even just be a referral point once studies are underway.
Another awesome possibility, from the arts section: an artist’s re-enactment of the 1811 slave uprising, planned for this weekend in Louisiana.